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Steamport City is the remains of a pre-Haze Aeronaut city, and the first adventure area opened to players. It is split into three main areas - the above-ground West End Ruins, the Sewers, which are then split into the Ruins proper and the Factory above-ground as well as the Haze Run, Sewer Loop, and Boss Trail below.
Steamport City was originally named Steam City Ruins before Ridgeback Highlands was added in version 0.8.
Map[]
Checkpoints[]
- Drop Point
- Ruins Water Tower
- Commander Base
- Factory Top
- Factory Mid
- Sump Pump
- Sewer Entrance
- Guardian
Enemies[]
Room by Room[]
Experience gained by running through the entire room and killing every enemy.
NOTE: 2 Exps next to monsters read like this (first run exp, second run exp) because Fungus Heads don't come back until you leave Steamport City completely.
Starting at the drop point[]
Starting point - You start here. Dandelion to the left(0 xp)
South - Empty (0 xp)West - The Bridge (0 xp)
West - 2 Pugcrawlers (4 xp)
West - 1 Rockrat, 1 Stiltskin (5 xp)
West - 4 Snakehoppers, 2 Walldanglers (12 xp)
Going west again leads to the factory
South - Commander Base (0 xp)
Going West heads into the Commander Base Checkpoint, while heading east enters the Rolling Mill room.
South- 1 Hazebug, 1 Rockrat, 1 Stiltskin, 1 Tumor Pustosser (11 xp)
East - 1 Runner Stiltskin (3 xp)
East - 1 Pidgefly, 1 Rockrat, 1 Snakehopper, 1 Walldangler (8 xp)
North West - 2 Pugcrawlers (4 xp)
North - 4 Silksnakes (4 xp)
Back to the spot mentioned 2 lines higher[]
East - 1 Hazebug, 1 Stiltskin, 1 Walldangler (6 xp)
South- 3 Hazebugs, 3 Walldanglers, 2 Fungus Heads (9/11 xp)
East - 1 Rockrat, 1 Snakehopper (4 xp)
East - 2 Pidgebombers (8 xp)
North - 3 Silksnakes (3 xp)
East - Maze (0 xp)
East - 2 Rockrats (4 xp)
North - 2 Hazebugs, 2 Silksnakes (4 xp)
Heading east leads you to the Ruins Water Tower Checkpoint
West - Maze (0 xp)
West- 0 exp NOTE:This room has 3 exits
Northwest Exit - Empty (0 xp) Heading east out of this room leads you to the second room you entered, which is noted above.
Southwest - Empty Room when you find it, used later for something (0 xp)
South - 3 Pidgebomber (12 xp)
West - 1 Pidgebomber, 1 Pidgefly (5 xp)
West - 5 Hazebugs, 1 Pidgefly (6 xp)
West - 6 Pidgeflies (6 xp)
Gearlock Factory[]
Factory Entrance- 5 exp/run
Factory, maze- No enemies
North- 4 exp/run
North- 4 exp/run + Batowls
North- 10 exp/run
East- Transition area
North west- Boss area, no respawning enemies
West- 16 exp/run
South- 7 exp/run
West- 18 exp/run
South- Maze
South- 8 exp/run
West- Maze
North- 13 exp/run
East! - 10 exp/run
East to the FINAL factory room- 17 exp/run
Haze Run, exp per room[]
Grinding room- 21 exp/run
West- 12 exp/run
North- 7 exp/run
Left side, south- 9 exp/run
West- 20 exp/run
West- No exp
After falling down hole, room to the East- 6 exp/run
East- 7 exp/run
South- 11 exp/run
East- 8 exp/run
East- 7 exp/run
East- End of Haze Run
Main sewer area (Excluding final area in the East and the Haze Run)[]
Entrance Room- 5 exp/run
West- No exp in this room
West (To the right of grinding room)- 6 exp/run.
South- 16 exp/ run
South- Maze!
East- 8 exp/run
North!- 4 exp/run
East- 22 exp/run (The most in the game! Except... tougher)
North West- 6 exp/run
North East- 4 exp/run
East- 3 exp/run
Entrance to final area- 8 exp/run
Final Area[]
Starting one room to the East of above- 9 exp/run
North- 10 exp/run
South East- Maze
North East- 7 exp/run
East- 8 exp/run
South- No foes
East- Final boss of area 1. Respawning flies
East - Room with the Skystone fragment